Unlocking Teleportation: Reaching the Prophet and Ancient Depths
Understanding how to teleport in Saros starts with story progression. The teleport system only unlocks after you defeat Prophet, one of the game’s early major bosses. Once this duel is over, the path to fast travel opens, but not immediately. Your next story objective is to reach the Ancient Depths biome. Instead of using a standard doorway, you must locate and step through a nearby portal to enter Ancient Depths. Activating this portal is what fully enables the teleportation technology in your run. From this point forward, you can begin using teleport points to move between biomes rather than backtracking on foot. Treat this milestone as your fast-travel tutorial: pay attention to how the portal behaves, the visuals around it, and the prompts you receive, because these cues repeat across the rest of the game’s teleportation system.

How Teleport Points Work: Orange Platforms and the Passage
Once teleportation is unlocked, watch for the game’s visual cues. When you are inside an active Teleport Zone, a glowing orange platform with a molten, lava-like appearance forms beneath your character. That glow marks the exact interaction area. To use it, stand squarely on the platform and hold Triangle on PS5. This doesn’t send you directly to another biome; instead, it teleports you back to the Passage, your central hub. From here, you handle all long-distance fast travel. Think of field teleport points as exit doors from biomes rather than direct links between locations. The key travel loop becomes: reach a teleport platform in the world, return to the Passage, then choose a new destination. Knowing this loop helps you plan routes that end near teleport platforms, saving you from long walks back through cleared areas.
Using Primary and the World Dial for Fast Biome Travel
At the Passage, the core of any Saros teleportation guide is Primary, a Soltari bot who acts as your travel manager. After arriving via a teleport platform, walk up to Primary and press Triangle to interact. Inside this interface you’ll find the World Dial, the tool that actually handles teleport destinations. The World Dial lets you select the start of any biome you have already reached through normal story progression. This is a structured fast travel system: you cannot skip ahead to locations you have not unlocked, and you cannot drop into arbitrary mid-biome checkpoints. Instead, each teleport takes you to that biome’s starting point, keeping progression controlled and linear. The advantage is clarity—one hub, one interface, and a single place to handle both your build adjustments and your long-distance travel decisions, streamlining your overall gameplay flow.
Choosing and Using Teleport Locations Efficiently
To maximize teleport efficiency, treat each biome start point as a strategic base camp. When selecting a destination from the World Dial, consider your next objective, remaining side content, and any areas you want to revisit. Because you always land at the biome’s entrance rather than mid-way, organizing your runs around these starting nodes reduces wasted travel. Plan to clear content in loops that naturally end near a teleport platform so you can quickly return to the Passage. This is especially important as biomes expand and backtracking becomes tedious. Combine teleportation with knowledge of where portals and exit platforms usually appear—often after major encounters or at biome transitions—to minimize redundant traversal. By thinking of teleport points as anchors and structuring your exploration around them, you keep your time focused on progression instead of retracing the same paths.
Combining Teleportation with Other Mobility Tools
Teleportation is powerful, but it works best when layered with other mobility tools you unlock later. For example, the grapple becomes available at the start of the Shattered Descent, the third area. Once obtained, purple grapple points in earlier zones like Shattered Rise and Ancient Depths light up and become usable, granting access to previously unreachable platforms and shortcuts. A smart approach is to teleport to a biome’s start, then use grapple points to quickly traverse vertical spaces or reach side areas packed with rewards. This combination drastically reduces backtracking: teleport to the biome entrance, grapple through its shortcuts, and end your run near a teleport platform to return to the Passage. Thinking holistically about all your traversal options, rather than relying on teleport alone, makes navigating Saros’ interconnected biomes far more efficient and satisfying.
