Hybrid Casual Hits Attract Fresh Capital and New Operating Models
Mobile game funding is flowing into studios that can scale fast and experiment quickly, and hybrid casual games are emerging as a prime beneficiary. Grand Games, a mobile gaming company dedicated to short-session hybrid casual titles, has raised USD 70 million (approx. RM322 million) in a Series B round, lifting its total funding to USD 103 million (approx. RM474 million). The company focuses on puzzle-led hybrid casual games such as Magic Sort! and Car Match, which have reached millions of downloads and helped drive fivefold year-over-year revenue growth. Grand Games credits its momentum to a data-driven product approach and an organisational model built around five autonomous internal studios. Each team owns major product decisions while the founders provide strategic support, a structure designed to unlock talent and accelerate iteration. The new capital will primarily fuel expanded marketing, underscoring how performance-driven user growth remains central to the hybrid casual playbook.
AI User Acquisition Agents Become the New Growth Stack
As privacy changes and rising costs complicate performance marketing, studios are turning to AI user acquisition tools to keep growth efficient. Kohort’s USD 7 million (approx. RM32 million) Series A, led by The Raine Group, highlights this shift. The company is building AI-powered user acquisition agents trained on USD 6 billion (approx. RM27.6 billion) in historical UA spend across hundreds of games. Its flagship Ktrl product generates network-specific bidding strategies and targets for campaigns spanning ROAS, CPI and CPE/CPA, integrating directly with ad networks. Kohort positions its platform as a full UA operating system, combining campaign optimisation, deep research benchmarked against USD 1 billion (approx. RM4.6 billion) in annual spend on its platform, and automated reporting that syncs stakeholders around a single source of truth. Framing top UA teams as high-frequency traders, Kohort argues that accurate, campaign-level predictions with 95% accuracy are now the critical edge for scaling mobile gaming growth.

Licensing Deals Turn Mobile Franchises into Global Toy Lines
Beyond the screen, mobile gaming growth increasingly depends on how effectively studios extend their IP into physical and experiential channels. Supercell is taking a major step in this direction through a global toy licensing agreement with Spin Master. The collaboration will translate blockbuster gaming brands Clash of Clans, Clash Royale and Brawl Stars into their first-ever global toy line. With billions of downloads and 290 million monthly active users across these titles, the partnership aims to give fans new ways to engage with beloved characters and in-game battles. Spin Master plans to launch a multi-year range that includes collectible figures, plush products, accessories and other consumer categories, all designed to capture the essence of each game. The deal, brokered by licensing agency WildBrain, signals how game licensing deals are becoming strategic levers for monetisation, brand longevity and cross-media discovery in an increasingly crowded mobile marketplace.
Market Intelligence Arms Race: Sensor Tower Buys AppMagic
Data has become a critical battleground as mobile studios refine their multi-channel strategies. Sensor Tower’s acquisition of AppMagic strengthens its position as a key provider of competitive intelligence for mobile game developers. AppMagic, founded in 2016, has built a reputation among small and medium-sized studios and indie developers for market research and competitive analysis tools tailored to their needs. By integrating AppMagic’s technology and team, Sensor Tower plans to launch a dedicated SMB intelligence offering that complements its existing enterprise-grade platform. The company notes that the mobile app market recorded 149 billion new downloads in 2025, intensifying the need for robust insights across all segments of the ecosystem. Sensor Tower has already broadened its coverage beyond mobile apps into PC/Console and Live Ops Intelligence, as well as digital advertising and audience analytics. The AppMagic deal reinforces how access to granular market data is now foundational for mobile gaming growth strategies.

Toward a Data-Driven, Multi-Channel Future for Mobile Gaming
Taken together, these moves reveal a mobile gaming sector doubling down on data-driven decision-making and diversified revenue streams. On one front, studios like Grand Games are leveraging significant mobile game funding to scale hybrid casual games through disciplined, analytics-led development and aggressive marketing. On another, specialised platforms such as Kohort are embedding AI user acquisition directly into the growth stack, treating UA like quantitative trading powered by predictive models and automated agents. Simultaneously, Supercell’s toy licensing strategy and Sensor Tower’s intelligence expansion show how value is shifting beyond the app store—into physical merchandising, cross-media fandom and richer market insight for developers of all sizes. Industry consolidation around tools and data providers suggests that future winners will be those who combine creative gameplay with sophisticated UA, robust competitive intelligence and IP that travels across channels, turning mobile gaming growth into a holistic, multi-platform endeavour.
