What the Shift in Mobile App User Acquisition Really Means
The shift in mobile app user acquisition refers to leading apps moving a large share of their app marketing budget allocation away from traditional walled-garden platforms and into alternative app promotion channels such as OEM placements, DSP advertising for mobile apps, rewarded traffic, and connected TV inventory to reach users where they now spend time and discover new services. Top-spending teams have hit scale and performance ceilings on familiar networks like Meta, Google, TikTok, and Apple, where CPIs are rising and optimisation is opaque. At the same time, mobile has become the main interface for shopping, banking, entertainment, and work, turning apps into primary business channels rather than side projects. As more categories mature, premium apps must find new, cost-effective ways to acquire users who will stay, not just install and churn days later.

From App Stores to the Open Internet: 20–40% of Budget on the Move
A growing group of top-spending apps now directs an estimated 20–40% of mobile app user acquisition budgets to the “open internet” rather than concentrating spend inside a few major platforms. Instead of pouring more money into saturated auctions, these teams are building multi-channel systems that include OEM app distribution, DSP advertising for mobile apps, rewarded user acquisition, CTV, and independent ad networks. REPLUG’s operator-focused guide argues that most growth problems come from “broken acquisition systems,” not missing channels, and stresses diagnosing where performance breaks before moving spend. This reallocation is less about chasing novelty and more about diversifying risk, reducing dependence on black-box algorithms, and unlocking fresh, higher-intent audiences. For apps competing in crowded categories, the goal is to trade a narrow, volatile media mix for a broader, more predictable path to scale.
OEMs, DSPs, Rewarded UA, and CTV: How New Channels Compete
Each open-internet option plays a different role in mobile app user acquisition. OEM advertising and OEM app distribution can put an app in front of users from the moment they set up a device, bypassing busy app store search pages. DSP advertising for mobile apps helps teams buy across many publishers with one system, aiming for better scale and more control over placements. Rewarded user acquisition offers incentives inside other apps, which can work well for games and utilities that monetise via ads or in-app actions. CTV extends campaigns to large screens, helping build brand memory that later improves install and engagement rates on mobile. None of these channels is a magic fix; they work when they are tied to a clear constraint, tested with discipline, and measured beyond cheapest CPI.
Why Discovery Patterns Are Changing in a Crowded App Economy
As mobile apps become central to shopping, payments, travel, banking, entertainment, and work, user discovery patterns are shifting away from pure app store search. People now encounter apps through device setup flows, in-app ad placements, social feeds, and even CTV campaigns long before they open a store listing. According to GSMA’s Mobile Economy 2026 report, mobile technologies and services generated $7.6 trillion for the global economy in 2025, underlining how much activity has moved into apps. But attention alone is not enough: apps lose around 77% of active users within three days, and only about 5–10% stay after 30 days. That makes the quality of acquired users as important as the volume. Open-internet channels appeal because they can reach more contextually relevant audiences who are likelier to engage, return, and monetise.

Balancing Traditional and Alternative Channels for Real ROI
The most effective teams are not abandoning traditional performance channels; they are rebalancing. Meta, Google, TikTok, and Apple still supply scale and strong optimisation, but they now sit alongside OEMs, DSPs, rewarded UA, CTV, and other alternative app promotion channels in a planned mix. The focus shifts from chasing installs to building a reliable acquisition system. That means measuring beyond CPI to events, retention, and ROAS, then allocating spend to the paths that bring users who stay and generate revenue. Apps that keep 25–30% of users after the first week often earn most of their revenue from repeat use, so any new channel must be judged on long-term behaviour, not launch-week spikes. In saturated categories, sustainable growth comes from combining broad reach with thoughtful channel diversification and product experiences that convert attention into lasting value.






