Gallipoli Brings the Middle Eastern Front to Consoles
World War 1 shooter Gallipoli is the latest historical FPS game from Blackmill Games, arriving on PS5, PC and Xbox Series X/S on May 21. Following Verdun, Tannenberg and Isonzo, this new entry shifts the focus to the Middle Eastern Front, spotlighting brutal desert warfare rather than the usual Western trenches. Players fight as British or Ottoman soldiers in expeditionary operations across coastal dunes, sun-baked deserts and shattered urban streets, including landings with ANZAC troops on the beaches of Gallipoli and battles deep in Ottoman-held territory. The studio promises realistic gameplay that reflects the WW1 period, with detailed period weaponry and equipment and a strong emphasis on squad-based multiplayer. Distinct classes such as Officer, Light Machine Gunner and Stretcher Bearer each have essential battlefield roles, encouraging coordination instead of lone-wolf heroics.

From Twitch Reflexes to Trench Lines
On paper, Gallipoli could hardly be further from a typical Call of Duty lobby. Where CoD leans into fast time-to-kill, slide-cancelling, instant respawns and constant streak-chasing, this World War 1 shooter is built around slower, positional play. Advancing across open sand under machine-gun fire or pushing through cramped, war-torn streets demands patience, smoke cover, and coordinated assaults rather than solo rushes. Gunfights are often decided by a single, well-placed shot or a coordinated barrage, not a flurry of futuristic gadgets. That pace can feel punishing, but it also heightens tension: every meter gained in no man’s land feels earned. For Call of Duty fans who enjoy modes like Search & Destroy or more tactical playlists, Gallipoli’s emphasis on map control, suppression and medic support offers a familiar competitive buzz, just stripped of laser sights and jetpacks.
Drones, AI and How Far Warfare Has Moved On
Gallipoli’s sandbagged emplacements land in a media landscape dominated by modern warfare drones and AI-driven targeting. Recent reporting on conflicts such as the Russia–Ukraine war and tensions involving Iran, the United States and Israel describes an AI “arms race” where autonomous drones and rapid data analysis compress the kill chain from days to hours. AI tools now sift satellite imagery and live drone feeds to spot and prioritize targets, while unmanned aerial and ground vehicles attempt to offset manpower disadvantages on both sides. In parallel, other coverage has highlighted how attack drones have moved to the centre of contemporary combat in multiple theatres, redefining strategy around constant surveillance and precision strikes rather than attritional trench lines. Set against this reality, a World War 1 shooter feels almost alien: no loitering munitions, no AI copilot, just mud, rifles and line-of-sight tactics.

Why Call of Duty Players Still Crave Grounded Combat
Call of Duty has long traded on modern military spectacle, but its fanbase has repeatedly swung back toward more grounded experiences whenever the series leans too far into sci‑fi gadgets and hyper-advanced technology. Historical FPS games scratch a different itch: limited weaponry, clear sightlines and lethally simple tools that foreground player skill and positioning. Gallipoli fits that mold. Without drones, heartbeat sensors or AI call-ins, information comes from squadmates, binoculars and good map knowledge. Players who prefer tactical teamwork, crossfire setups and objective play over constant scorestreak management may find the slower, brutal rhythm refreshing. Roles like Officer and Stretcher Bearer essentially formalise playstyles CoD players already know—shot-calling leaders, support-minded teammates—while punishing, bolt-action gunplay rewards accuracy over spam. For some CoD fans, that restraint can feel more intense and immersive than any futuristic killstreak.
Gallipoli and the Rise of Niche Shooter Fantasies
Gallipoli is not competing head-on with Call of Duty’s annual blockbusters so much as offering a complementary fantasy. As shooters fragment into niches—World War 1 slog, cowboy gunfights, extraction-based survival—players increasingly rotate between titles for different moods rather than pledging loyalty to a single franchise. Gallipoli’s focus on the Middle Eastern Front, ANZAC landings and Mesopotamian battles makes it a specialist World War 1 shooter with a clear identity: harsh, methodical and historically grounded. That clarity is part of the appeal. Call of Duty remains the go-to for slick, high-tech shootouts that mirror today’s AI-assisted, drone-heavy conflicts. A game like Gallipoli instead invites players to step back into an era when warfare was slower, more visible and brutally personal. For many shooter fans, there is room—and appetite—for both ends of that spectrum in their rotation.
