Scary Baboon’s ‘Fight Back’ Update Turns Horror Into Hunter
Scary Baboon, the social multiplayer VR horror hit on Meta Quest, is finally letting players do more than just scream and sprint. ENVER’s new “Fight Back” update introduces combat mechanics and weapons for the first time, giving those failed baboon experiments limited offensive tools inside the shifting laboratory. It’s a major shift for a game built around jump scares, chaos, and frantic escapes, and it answers one of the community’s most frequent requests: the ability to fight back against the monsters and mutants roaming the halls. According to ENVER, the team was careful not to undermine the core tension. You can now hit the creatures stalking you, but they won’t stay down forever—and pushing your luck can provoke even harsher reprisals. With millions of downloads, a 4.6-star rating, and a massive Discord community, this VR horror experience just became a little more dangerous for both players and monsters.
Sweet Surrender’s Update 16 Supercharges Its Roguelike Progression
VR roguelike FPS fans have a lot to chew on with Sweet Surrender’s Update 16, which significantly deepens mid-run progression. The shooter’s upgrade system revolves around chips you collect and attach to your arm as you move through each level. This latest patch adds a massive 55 new chips, including perks like medical precision, cross contamination, and aftershocks, expanding the range of builds you can assemble on the fly. Just as important, Salmi Games has introduced a third chip slot, reducing the need to constantly discard existing bonuses and encouraging more experimental loadouts. Whether you’re playing on PS VR2, Steam, or Quest, runs should now feel more varied and strategic, with new synergies to discover and more reasons to push deeper into each procedurally generated gauntlet. For a VR roguelike FPS that’s been steadily evolving since 2021, Update 16 is one of its most ambitious progression overhauls yet.
Laser Dance Mimic Update Adds Moving-With-You Lasers And New Levels
Laser Dance, the mixed reality party favorite that turns your living room into a laser-filled maze, is dialing up the challenge with its Mimic Update later this summer. Developer Thomas Van Bouwel is adding six new levels that further explore the game’s core idea: weaving through beams to reach specific points in your room without getting tagged. The headline feature is a new green laser type that only moves when you do, creating tense stop-and-go puzzles where your body becomes the trigger for the hazards around you. This mechanic should make the existing formula feel fresher and more tactical, especially for players who mastered the original layouts since the game’s late-2023 debut. Available on Quest 3 and 3S, Laser Dance is already a go-to VR party game; the Mimic Update aims to keep it in rotation for gatherings and high-score chasers alike. Early access tests may run via the game’s Discord community.

Deadly Delivery’s Goldmoon Update Ups the Chaos With New Events And Enemies
Co-op horror title Deadly Delivery is doubling down on unpredictable, hilarious chaos with its free Goldmoon Update, now live on Meta Quest and SteamVR. Flat Head Studio has introduced a new special map event that can arise mid-mission, forcing teams to adapt on the fly to fresh hazards and objectives. Survive the encounter and you’ll earn new rewards to chase in repeat runs. The update also drops two new enemy types with distinct mechanics, adding variety to each delivery route and shaking up established strategies. For a game already praised as a fun, laughter-filled horror co-op experience, these additions push players toward more reactive teamwork and on-the-spot problem-solving. Cosmetic customization gets another boost with extra options to personalize your courier, while new achievement sets on both platforms give completionists plenty to pursue. Finally, lobby sizes have jumped from four to six, making it easier to gather bigger squads for chaotic VR horror nights.

Beat the Beats Embraces Community Creativity With Steam Workshop Editor
Rhythm boxing fans will soon get to step into the role of level designer as Beat the Beats prepares to launch its own editor on Steam Workshop. Parallel Circles’ music-driven VR rhythm game, available on PlayStation VR2, Quest, SteamVR, and Pico 4, already features over 45 tracks and more than 90 levels, including tougher B-sides that emphasize stamina and precision. Critics have compared it favorably to giants of the genre and praised its punchy, full-body workout that relies on jabs, hooks, and uppercuts synced to an energetic soundtrack. With the upcoming editor, PC players will be able to craft custom patterns, upload them as Steam Workshop levels, and share their creations with the wider community. That means a constantly expanding library of VR rhythm games content, tailored to different skill levels and musical tastes. For a title that’s already considered one of VR’s best new rhythm experiences, community-driven VR shooter updates like this could keep it thriving for years.
