What the New Forza Horizon 6 Benchmarks Actually Tell Us
Forza Horizon 6 benchmarks are finally here, and they paint a clear picture of how demanding the game is—and how efficient its optimisation appears to be. Nvidia’s official GPU benchmark results focus on the RTX 50 performance tier, pairing maxed-out settings with ray tracing and DLSS 4.5, while a separate leak offers a first glimpse at how AMD’s top-end Radeon RX 9070 XT handles the racer using FSR 4.1. Together, these tests give PC players a rare, early look at real-world performance scaling across resolutions and graphics presets, rather than relying on vague system requirements. For anyone planning an upgrade or building a fresh gaming rig, these numbers help translate marketing speak into practical gaming PC requirements: what you need for 60 FPS, what it takes to push 144 Hz and beyond, and how much you can lean on upscaling and frame generation instead of brute-force raw GPU power.
4K and 1440p: RTX 50-Series Dominance with DLSS and Ray Tracing
Nvidia’s official Forza Horizon 6 benchmarks show the RTX 50-series absolutely tearing through 4K with everything cranked up. Using 4K max settings, ray tracing enabled, DLSS 4.5 Super Resolution in Performance mode, and 4x Multi Frame Generation, the RTX 5070 Ti, RTX 5080, and RTX 5090 all average above 200 FPS, with the RTX 5090 reportedly reaching 337 FPS—beyond what current 4K gaming displays can even show. At 1440p max with ray tracing, DLSS shifts to Quality mode while still using 4x frame generation. Here, the RTX 5070 Ti averages over 240 FPS. Nvidia notes that with 4x Multi Frame Generation, a 5070 Ti’s underlying or “real” framerate is around 66 FPS, and the RTX 5090’s exceeds 100 FPS. For 1440p and 4K players, this means you can comfortably target high frame rates with maximum visuals if you’re on the upper RTX 50 stack.

1080p and Lower Tiers: How Much GPU Do You Really Need?
At 1080p, Nvidia’s data suggests Forza Horizon 6 will be forgiving even on the lowest RTX 50-series model. With max settings, ray tracing on, DLSS 4.5 Super Resolution in Quality mode, and 4x Multi Frame Generation, the RTX 5060 manages over 165 FPS on average. Nvidia points out that with 4x frame generation, that translates to a base framerate of about 41 FPS being multiplied up. Extrapolating from this, players targeting a more modest 60–90 FPS at 1080p should be able to achieve it using lower settings or without relying as heavily on frame generation, especially if they’re willing to dial ray tracing back. Nvidia even suggests that if this is how the game runs when fully maxed out, performance at High or Medium presets should be significantly faster, which is encouraging news for mid-range and slightly older GPUs outside the RTX 50 line.

Leaked RX 9070 XT Benchmarks: How AMD Stacks Up
A leaked benchmark offers our first look at Forza Horizon 6 running on AMD’s current best graphics card, the RX 9070 XT, paired with a Ryzen 7 9800X3D. According to the test, the game hits an average of 63 FPS at 4K using the Extreme preset, with ray-traced reflections and global illumination on High and FSR 4.1 set to Balanced. VRAM usage reportedly stays under 15 GB, with only two recorded stutters and the GPU limiting performance roughly 73% of the time. While this setup leans heavily on upscaling rather than native 4K, it confirms that AMD’s flagship can deliver a smooth 60 FPS-class experience with max visuals and ray tracing at UHD resolutions. It also validates that Forza Horizon 6 ships with native FSR 4.1 support and an AMD Adrenalin profile, giving Radeon users a clear path to tuning performance without waiting for post-launch patches.

